Google’s made some beautiful pretty changes to their Android emulator which should please many-a developer. It’s no secret that the Android emulator isn’t the best, performance wise, but thanks to the update things should be a multiple better. SDK revision 18 brings GPU acceleration for the Android 4.0.4 image. Developers with OpenGL ES 2.0 games [...]
Continue reading...Wednesday, February 29, 2012
29th February 2012 Akamai and Riverbed have announced the launch of their latest venture together, a new solution called Cloud Accelerator, which has been created to improve the performance of software-as-a-service (SaaS) applications. The product has been in development since last May. Business Cloud News
Continue reading...Wednesday, February 29, 2012
A mysterious phenomenon detected by space probes has finally been explained, thanks to a massive computer simulation that was able to precisely alig n with details of spacecraft observations. The simulation shows that an active region in Earth’s magnetotail, where “reconnection” events take place in the magnetic field, is roughly 1,000 times larger than had [...]
Continue reading...Monday, December 5, 2011
With the release of Android Honeycomb and now Ice Cream Sandwich, we have heard a multiple of talk about hardware acceleration in Android in recent months. Some of this talk has led to confusion over how Android handles graphics and rendering, confusion that Google engineer Dianne Hackborn is tired is tired of dealing with. She [...]
Continue reading...Wednesday, November 2, 2011
A couple of Android engineers, the Romain Guy and Chet Haase made an interesting post today on Android Developers. As if I needed another reason to drool over Android 4.0, turns out that for the first time ever — Ice Cream Sandwich will turn on hardware acceleration by default. This is the same hardware acceleration [...]
Continue reading...Wednesday, October 19, 2011
While the folks at Google didn’t make a big deal over this in their announcement and in the platform highlights page, they have indeed added hardware acceleration in Android 4.0. Developers don’t have to do much at all to take advantage – simply make your minSdkVersion or targetSdkVersion values to “14″ and your application is [...]
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Tuesday, April 10, 2012
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